The Peers@Play Project - a peer-based MMVE

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Welcome to peers@play

The peers@play project investigates how peer-to-peer technology can be used to create distributed interactive world models that are able to fulfill the highest requirements with respect to scalability, security and consistency. Such world models can, e.g., be used to create world-wide virtual communities, or globally operating context management systems.
To do so, we build upon the current state of the art of peer-to-peer research to develop new concepts, protocols and algorithms for large scale peer-to-peer systems.


Realizing the high complexity of these goals, the Universities of Mannheim, Duisburg-Essen, and Hannover have joined forces and cooperatively undertake this research effort. For more information about our project, please refer to the sub categories to the left or contact Dr. rer. nat. Gregor Schiele.

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Arno Wacker in Kassel

Starting November 1st 2011, Prof. Dr. Arno Wacker leads the group of 'Software Engineering for Ubiquitous Computing Applications' at the University of Kassel. 2001 Prof. Dr. Wacker graduated in computer science at the University of Stuttgart. He got his Ph.D. at University of Stuttgart in 2007. From 2007 to 2011 Prof. Dr. Wacker worked as a senior researcher with the Distributed Systems Group at the University of Duisburg-Essen. In 2008, he also joined the academic council there. Since 2009, he is much involved in the organization of the annual workshop on Massively Multiuser Virtual Environments (MMVE).

 

 

 


MMVE 2011

In the middle of October 2011 the 4th International Workshop on Massively Multiuser Virtual Environments (MMVE) will take place in Nanchang, China. This year the workshop is co-located with the IEEE International Symposion on Haptic Audio-Visual Environments and Games (HAVE). Researchers from all over the world will discuss topics as scalability, interactivity, consistency and more. 2008 this workshop was launched by a group around Gregor Schiele. He and Arno Wacker are co-organizer for this year's workshop again.  Richard Süselbeck and Sebastian Holzapfel are members of the program committee. You can find further information here.

 

 
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Papers accepted

Recently the paper 'Specifying Consistency Requirements for Massively Multi-User Virtual Environments' by Laura Itzel, Richard Süselbeck, Gregor Schiele and Christian Becker was accepted at the 4th International Workshop on Massively Multiuser Virtual Environments at IEEE International Symposium on Audio-Visual Environments and Games (HAVE 2011), Nanchang, China. Furthermore, Laura Itzel, Florian Heger, Gregor Schiele and Christian Becker publish their paper 'The Quest for Meaningful Mobility in Massively Multi-User Virtual Environments' at the 10th International Workshop on Network and Systems Support for Games (NetGames 2011), Ottawa, Canada.

 
Latest News
  • Paper accepted
  • MMVE 2011
  • Final presentation
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