Welcome to peers@play

The peers@play project investigates how peer-to-peer technology can be used to create distributed interactive world models that are able to fulfill the highest requirements with respect to scalability, security and consistency. Such world models can, e.g., be used to create world-wide virtual communities, or globally operating context management systems.
To do so, we build upon the current state of the art of peer-to-peer research to develop new concepts, protocols and algorithms for large scale peer-to-peer systems. Our system is aimed to:

  • operate completely decentralized and self-organized
  • provide a consistent world view
  • offer persistency and availability of the world model state
  • tolerate high levels of interactivity
  • be scalable and efficient
  • guarantee security
  • allow an evolving world using continuous maintenance and updates.


Realizing the high complexity of these goals, the Universities of Mannheim, Duisburg-Essen, and Hannover have joined forces and cooperatively undertake this research effort. For more information about our project, please refer to the sub categories to the left or contact Dr. rer. nat. Gregor Schiele.

Final Presentation

In the end of June our student Christian Schönbein handed in his study thesis (Studienarbeit) about 'Development of a Graphical User Interface for Semi-automatic Generation of Terrain'. He is going to hold his final presentation at the peers@play meeting on July 15th. Further materials are available in the Publication Section.
 

Study Thesis

Recently Dennis Möbius, a student of Information Systems, finished his study thesis (Studienarbeit) with the topic ‘Development of a Visual User Interface for Evaluating Overlay Networks for Peer-to-Peer-based Virtual Environments. On Friday 04th of June he presented his results at the weekly peers@play meeting.

 

Goodbye, Markus!

With the end of May, Markus Poeplau is leaving the peers@play project. Since May 2009  he managed our project web page. Starting August he is going to spend a semester abroad at the 'Universidad del Pacifico' in Ecuador. Thanks a lot for your great work Markus, you did a great job! Have fun in Ecuador!
 

Final Presentations

On Thursday May 27th two of our students  gave their final presentations of their Bachelor Theses. Thomas Fuß presented his results for ‘Design and Implementation of a Data Structure in Order to Use Potentially Visible Sets in Distributed Virtual Environments’. The topic of Patrick Philipp’s Thesis was ‘Analysis and Evaluation of Location Models for Multi Parallel Distributed Virtual Environments’. As always you can find their theses and presentation slides in the Publications Section.

 

Final Presentation

On Thursday, May 22nd, Janick Edinger held his final presentation of his Bachelor Thesis. The topic was "Classification of Evaluation-Criteria for Coordinator Nodes". You may find more details in the Publications Section.

 

Microsoft VS 2010

Recently the entire peers@play project switched to Microsoft Visual Studio 2010. At the same time the new .NET 4.0. framework was introduced into the project.

 

No meeting on Thursday

Since Gregor Schiele and Richard Süselbeck are attending the expert talk of GI KuVS in Munich the weekly peers@play meeting is not going to take place on Thursday, May 6th.

 

New Student Worker

Starting June 1st Janick Edinger is going to be the new student worker responsible for web content.

Last Updated (Wednesday, 05 May 2010 22:08)

 

Bachelor Thesis

Janick Edinger - a student of business administration - recently turned in his Bachelor Thesis "Classification of Evaluation Criteria for Coordinator Nodes"